Open Source Core
Audit the code, suggest improvements, and build your own modules.
Open Source • Community Driven
IO-Client is a modern open source utility client for Minecraft. Built by developers and players who care about speed, control, and clean code.
Started as a small side project, IO-Client has grown into a transparent and extensible client with frequent updates from contributors around the world.
IO-Client began as a collaboration between friends who wanted a cleaner, faster, and more customizable Minecraft experience. Over time, it evolved into a full open source project focused on stability, smart tooling, and user choice.
We believe users should know exactly what they run. That is why every major component is reviewed in public, documented, and tested by the community.
Audit the code, suggest improvements, and build your own modules.
Optimized rendering and memory handling for smoother gameplay.
Toggle and configure modules with a clean, scriptable interface.
Active maintainers ship fixes, balancing, and quality-of-life releases.
Create multiple profiles for PvP, survival, and development setups.
Laws vary by region and game terms can change. Use the client responsibly, review your local rules, and follow server policies before enabling modules.
The project is open source, so code is publicly auditable. Always download from official project links and verify checksums when provided.
We recommend a 64-bit system with Java 17 or newer and an up-to-date GPU driver for best performance.
IO-Client is free. No subscriptions, no one-time key purchase.
Forever. Since IO-Client is open source, you can always compile, fork, and run your own version according to the project license.